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Old Dec 11, 2006, 10:29 AM // 10:29   #41
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I don't like TS/Vent being needed for PVE, but I understand it.
I'll go with this as adequately representing my opinion on voice.

...Actually, I'll add a couple of extra points:

- I play late at night next to the neighbours' thin walls. It's headphones all the way (I've packed up my PC speakers, even) and I get complaints if I talk out loud at 2 am! So while I have a mike, I usually have to go listen-only.

- There's something about an Australian accent (mine) that's insanely jarring when heard contiguously with a US one (US server). So while I don't mind US TV on its own, and I don't mind conversational Australian English, voice chat between us makes me want to punch the other guy's teeth out. Or mine.

- Finally: "I'm not used to the laughter of children, it cuts through me like a dentist's drill." - Moe Szyslak
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Old Dec 11, 2006, 10:32 AM // 10:32   #42
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I am my character for the duration of my gameplay.
... You don't really roar when you beat a boss do you?
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Old Dec 11, 2006, 11:26 AM // 11:26   #43
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To paraphrase Thom Bangalter, I've never seen a good player refuse to use voice comms.

If you don't have a mic or if you can't use it for some reason, that's fine. You can still download the client and listen in.

But speaking of PvE, I assume it's in DoA where people are asking for TS/Vent. They're doing that because it's a zone which requires coordination, and using voice comms is a far better way to communicate than through pinging ingame. While it's not needed in PvE by any means, it helps.
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Old Dec 11, 2006, 11:56 AM // 11:56   #44
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Originally Posted by Anarkii
Woa calm down I have my own vent server that I use in other games. The crux of my post was that I didnt like using it in a Role-Playing Game, which the PvE aspect of GW is in essence.
i dont see much roleplay in killing countless of overpowered but stupid mob.

but anyway

1) People who join on vent have less change to leave the game. it not may always true , there are some but definitly less.
2) Like people said before it help organize the team
3) it give something to do between the long boring DoA waiting.
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Old Dec 11, 2006, 12:00 PM // 12:00   #45
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This is a bad thing? ^^
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Old Dec 11, 2006, 12:03 PM // 12:03   #46
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At risk of sounding snide, if a player is experienced then they'll know what works and what doesn't work in certain areas, and be able to work as a team, reducing the need for TS to around 'none'.
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Old Dec 11, 2006, 12:52 PM // 12:52   #47
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Originally Posted by Redfeather1975
Voice comm is usually for the hardcore gamer.
A lot of people don't use them, but in DOA you'll see a lot more people using them because it's difficulty attracts the hardcore crowd.
It's not all bad to try using TS or vent, just pray you don't get the that guy.
You all know that guy.
Man, that is sooo funny, almost wet myself. Glad I aint in his group/guild.
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Old Dec 11, 2006, 01:17 PM // 13:17   #48
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Originally Posted by Cow Tale
HOW ARE ALL THE DUDES PRETENDING TO BE CHICKS SUPPSOED TO PLAY IF THEY USE VOICE CHAT? that would totaly show them for the cross dressing transexuals that we all know they are
HEAR HEAR! /puts on frilly dress to play GW O_O

Voice chat isnt "necessary", but does help alot at conveying information faster than typing it. I would use it, but I think its still broken(updated sound driver other day, may be ok now). As to the "immersion" thing, never felt that in any game i played, RPG or otherwise, just not something that I feel, so voichat doesnt bother me in the slightest, in that regard.
ps 50 dkp? Thats nothing! I just wagered 400 quatloos on the newcomer!
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Old Dec 11, 2006, 01:25 PM // 13:25   #49
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I'd take a voiceserver group over a non-voicerserver group anyday.

Voice just makes it easier and more fun.
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Old Dec 11, 2006, 01:41 PM // 13:41   #50
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DoA does not equal mainstream pve (or at least i dont think its intended that way).

Vent/TS has been used in Urgoz/The Deep too.

And yes it can do more harm then good when some1 bursts into laughs cuz of some joke just when you aggro-d a group too many.
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Old Dec 11, 2006, 02:57 PM // 14:57   #51
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There are plus & minus to everything. If you don't like TS/Vent then don't use it. Sure you won't get to join groups that are using it, but on the other hand you will be able to group with all the other players who don't have it.

In my experience, voice-using PuGs only want you to have a headset; mike is not required as they like to limit the chat. What they want is the leader/caller to be able to give commands by voice. Guild groups are different, but that's not what your complaint is about.
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Old Dec 11, 2006, 03:13 PM // 15:13   #52
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I usually dont talk on vent/ts because i dont like how i sound over the phone/internet etc. However i do listen in.

I think voice chat should be welcomed by mainstream PvErs. It helps a lot.

I will give that it can ruin your fun if you get a jerk who just mouths off/curses, but thats what you ban for...
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Old Dec 11, 2006, 03:21 PM // 15:21   #53
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I have occasionally used voice communication while playing with my guild, not so often with random teams. But still, now and then.

For a non- native english speaking person like me, it's sometimes hard to catch what the others are speaking, since they speak english as their first language and normally bit faster and with different accents.

However, if the group leader wants me to use TS/Vent, I have no objection, because, like already pointed out, it does make the group seem a bit more reliable
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Old Dec 11, 2006, 03:38 PM // 15:38   #54
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Within the guild Section Five one of the officers runs a TS server himself. This can make certian missions easier as everyone can discuss what to do next. But if relied upon too much can become a handicap if noone can agree on what to do next. I use TS when I can but most of the time it is not a necessity for me. I just watch the other players and follow them. If I am leading then I will call teh targets out. I have used both TS and Vent, and they are both good. But they are no match for a team that is in sync with the others on that team even if they have not got either.

Mega Mouse
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Old Dec 11, 2006, 03:48 PM // 15:48   #55
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TS/Vent does kinda shatter the whole "Roleplaying" feel of Guild Wars, but it is VERY helpful. If you spend 2 seconds typing out "HEAL ME!" it will already be too late. If you spend .2 seconds screaming "HEAL ME!" in Ventrilo, then you will most likely be fine
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Old Dec 11, 2006, 03:51 PM // 15:51   #56
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If you need to communicate the need for healing AT ALL, I sympathize. I'd find another group.
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Old Dec 11, 2006, 03:51 PM // 15:51   #57
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I wouldnt join a PuG using TS as you'll always get a complete tard who thinks he/she's really that character IRL and mouth off at anyone as he/she thinks they're some sort of commander.

I use it with friends I regularly team up with as it just saves typing

Last edited by Blackhawk; Dec 11, 2006 at 03:54 PM // 15:54..
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Old Dec 11, 2006, 03:58 PM // 15:58   #58
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I wouldn't want a role-player in DoA. Whether they use voicecom or not. Stay in grotto, and role-play your heart out. DoA is serious gameplay. What's next: "I don't kill torment creatures since they are my soulmates?" Immersion is all fine and dandy, as long as it doesn't affect team and gameplay.

Vent/TS are both free downloads.

Vent/TS groups rarely if ever require members to use mike. I never do, I've never been rejected because of it.

Vent/TS groups generally include more dedicated/experienced players. While they are no guarantee, they are just another notch towards better teams. Just like various ranks, armors, etc.

Vent/TS groups in general are much more moderate, and tend to be solid. The worst vent groups I've experienced are the ones hosted by higher-ranked GvG guilds. Once again, not a rule, but those were the only exceptions. It has something to do with them not caring even in slightest about PvE. Voicecom groups will generally be more patient, and will take more time to coordinate skills and roles, increasing their chances of success.

Unlike Factions missions, where the one and only reason to do it is loot, DoA currently requires different goals.

Vent/TS makes it more likely for inexperienced members of the group to be productive.

Voicecom is also a measure of overall proficiency. Inviting someone who turns out to be unable to set it up is a big warning mark.

Being unable to run voicecom is another indication. Dial-up is fine, but much more likely to suffer from lag issues. Having a computer unable to run GW and voicecom also isn't too desirable.

Lastly: DoA is not pre-searing. Be prepared, and be dedicated. Those are too often associated with hardcore, although they have absolutely nothing to do with that. You cannot run your custom role-playing build, you cannot frolick around, you cannot be an ass.

On the record. Of all the voicecom groups I've been in DoA, not one has wiped, not one has had a bad seed, not one has had any kind of teamplay issues. Although we didn't finish entire mission most of the times, either to err7, simply not bringing enough dps, or group starting to lose focus after several hours, those are DoA related issues. So that's over 10 groups, and 20-30 hours of playtime without any PUG-related incident.
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Old Dec 11, 2006, 03:58 PM // 15:58   #59
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I really don't see the need for it really. In FPS games, I used to be on TS a lot because everything was happening so fast that we needed to communicate faster than typing. On Guild Wars, it's a different story. Monsters aren't that unpredictable that I need to yell at somebody in a mic to heal or kill or rez, everyone pretty much knows their roles before starting out.

I was in a group once where everyone else was on TS except me, and it was working out just fine. Then we came to a mob that we planned on killing, and the rest of the team just stood there doing nothing. So I put up all my spirits over and over, waiting for them to do something, and then one of them said, "You're not on TS?" and I said no, then they started quitting. So, I guess they thought I was on TS that whole time, but then figured out I wasn't, and that was bad? Oh well. Besides, everytime I've used TS with people on GW they all sound really drunk and annoying or both, so I would rather not most of the time.
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Old Dec 11, 2006, 04:01 PM // 16:01   #60
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iam on vent sometimes but NEVER when i play GW just because it takes away the fun and when iam monking in a "hard" area i wont talk much anyway because i want to concentrate on my screen and not on some 12 year old kid that yells in my ears HEAL ME HEAL ME YOU N00B!!!!!!11!!! in my opinion when you have a good guild or good friends that plays GW also then you dont even need vent while playing GW..... it is more fun on FPS games not on RP games.
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